11-10-2024, 01:18 AM
(This post was last modified: 11-10-2024, 01:34 AM by SteamOnTheScene.
Edit Reason: Bunch of typos and note who gcenx is
)
Earlier this week Steam startup started failing with a dialogue complaining the steamwebhelper is not responding, and offering options to restart Steam or the helper in various ways, or to exit steam. Restarting never helps. I believe this issue is widespread and either has or will soon (with their next Steam autoupdate) impact all portingkit users who use steam.
Is work to package CrossOver 24.x as an engine in portingkit likely to happen anytime soon, I think in the current state all Steam games are either broken or are about to be broken by the next Steam autoupdate. Alternatively, is there a path for a reasonably technically sophisticated end-user to add a new entry to the engine list?
Was going to post a link to this thread in 1574 - Steambuild 32/64bit DXVK but it doesn't look like I have permissions to post there... maybe because I just registered?
- The dialogue looks like this: https://www.reddit.com/r/macgaming/comme...esponding/
- Note that a steam update was released on November 5th when this all started: https://store.steampowered.com/news/app/...5692571024. A fully update steam outputs this version string if started from a wine command prompt within the port: "steam_client_win32 version 1730853027".
- I've reproduced this personally using "1574 - Steambuild 32/64bit DXVK" on Intel Macs in a MacBookPro14,3 running Ventura and an iMac17,1 running Monterey, but it's a widespread problem impacting Apple Silicon machines running portingkit (https://www.reddit.com/r/macgaming/comme...j4mh/help/) and machines running Whisky also (https://www.reddit.com/r/macgaming/comme...heres_why/).
- Whisky devs have a fix released: https://www.reddit.com/r/macgaming/comme...t/lw73mmd/ in which they claim that the issue was caused by an update to the Chromium Embedded Framework (https://developer.valvesoftware.com/wiki..._Framework), which the Steam release-notes from (2) confirm at least occurred.
- In comments (https://www.reddit.com/r/macgaming/comme...t/lvt7kn8/), gcenx (who develops a bunch of widely used wine-on-mac tools) notes that a bunch of wine builds are capable of running the new Steam release including CrossOver-24.0.x, CrossOver-Preview, wine-stable, wine-devel, wine-staging. Unless I'm missing something, though, none of those are currently available as engines for portingkit. The latest I see is WS12WineCX64Bit23.7.1-1, which I believe is based on CrossOver-23.x. The latest non-crossover wine I see is WS11Wine64Bit9.3, which if I'm reading that right would be relatively ancient compared to the current Wine stable of 9.21. I could be confused on this versioning, but I think I'm reading it right.
- If impacted individuals are willing to upgrade to a randomly downloaded binary from the internet archive, there's a workaround procedure to downgrade steam and prevent it from upgrading https://www.reddit.com/r/macgaming/comme...ky_to_get/ which people are claiming gets them working again at least for now.
Is work to package CrossOver 24.x as an engine in portingkit likely to happen anytime soon, I think in the current state all Steam games are either broken or are about to be broken by the next Steam autoupdate. Alternatively, is there a path for a reasonably technically sophisticated end-user to add a new entry to the engine list?
Was going to post a link to this thread in 1574 - Steambuild 32/64bit DXVK but it doesn't look like I have permissions to post there... maybe because I just registered?